Monday, October 15, 2007

Version .75 Around the Corner, Important Updates.

First off, before I forget to, I gotta say thanks to a lot of people. Mainly, the people who download and play mugen (not just my character) because thanks to you guys mugen is back in effect.

I also gotta thank creators for really pushing the limits of this engine in what they can do with their characters and coding knowledge. Trying to one up certain characters keeps me constantly on my toes (which is a very good thing).

And I can't forget to thank the people who have helped me directly with this project.

Zeckle - Testing, Coding Assistance, AND A SFF THAT CAN USE PALS!!! (I kid u not)
Liger - Very indepth testing and advice
U-Division - Promoting the character
C-Division - Providing me the K sprites
Mugen-Infantry - Positive Feedback and support
MugenGuild - Ditto

And no, this isn't supposed to be a like an award speech or some bull, this is just giving thanks to those who deserve and should expect it, that is all.

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Alright, lets get to it!

.75 will have a completed sprite edit! I will work as hard as a can (especially with fall break coming up) to finish editing these annoying sprites before the end of October (I want that COTM so baaaad).

Like I mentioned earlier, Zeckle has agreed to provide me with a palette-able sff for K'oss. This means a alot trust me! Each mode will have 2 palettes, the regular one, and the hold start palette.

Holding start and selecting you character will automatically put you into your desired mode (YEAH!), but you will not gain the stat bonuses that you would if you chose regularly (WAAH!)

Of course there will be new moves, I don't even have to mentioned that. Level 1 specials will be back, and 1 level 2 special for each mode.

Once you have activated a mode, you will not be able to go back into the activation process (this clears up the C button for the discharge system.)

Small AI updates, but you're gonna have to wait for v.8 for the big updates in that area.

New intros.

A teaser of the HH mode. NOTE! This will be just be regular K'oss with HH mechanics and HH sprites. This is NOT going to be the full mode, just a little teaser to show you how he handles.

TBR OCTOBER 2007! If you like it, don't be afraid to vote in COTM at MI!

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